Before I show you the bad guys from the SDE expansion set, Von Drakk Manor, I want to review the three Spawning Points that come with this set - 2 Shallow Graves and a Pumpkin Patch.
Baron Von Drakk makes great claims to being the lord of both life and death. Within the confines of his realm it is a claim that is all too true. the Glauerdoom Moor is a grim and foreboding place by any measure. Its fetid fens and marshes remain perpetually shrouded beneath a grey fog. Its great cities have long since faded, their glory reduced to crumbling ruins and sinking towers. The landscape is dotted by vast mausoleums and endless crypts built to house the ever dwindling population's dead.
Tragically, the dead do not rest long. The dark power of necromancy infuses the land and the dead sleep uneasily. Their slumber is but a brief respite. Soon their master bids them to rise and take their place in his macabre host.
The Shallow Grave Spawning Points must be fielded as a pair. Each one can spawn a combination of the following - 1 Dust Coven Necromancer, 2 Dust Mages, 2 Dread Knights or 6 Boneheads. Be aware that there are two mistakes on the Shallow Grave stat cards. It says that 6 Rattle-Bones can also be spawned. This is wrong on two points - first up, the set only comes with 4 Rattle-Bone figures, not 6, and secondly, Rattle-Bones cannot be spawned - they must be raised by a Dust Coven Necromancer or Dust Mage from a pile of bones.
Long ago the inhabitants of the Glauerdoom used pumpkins to carve jack-o-lanterns to trick the restless spirits of the moor to pass by their homes at night. In time the spirits grew wise to this deception and decided to play a trick of their own. Now pumpkin patches are grim, haunted places where the creatures that go bump in the night lurk, waiting for their prey.
Beneath the dark boughs of the Witches' Weald pumpkins grow wild and the orange globes pulse with strange energies as the witch covens practice their own special brand of dark magic - poisons, necromancy, enchantment, curses, no subject is taboo. The covens find great favour with both the Dark Consul and Von Drakk Manor. Both often have need of the witches' unique abilities when dealing with self righteous Heroes who seek to thwart them.
The Pumpkin Patch can spawn a combination of the following - 1 Crypt Spider, 2 Curse Coven Witches or 4 Skullbats. Once again, there is an error on the stat card. It states that 6 Skullbats can be spawned but the set only comes with 4 of them, not 6.
Getting the stat cards wrong is, to say the least, unfortunate. However, that does not detract from the fact that these are excellent sculpts. They are far and away, the best sculpted Spawning Points in the game. The Pumpkin Patch inspired me to buy a set of Giant Pumpkins and Pumpkinheads from Impact Miniatures. As for the Shallow Grave, I love the giant skeleton that is wrapped around the tombstone. These are very cool minis.
Baron Von Drakk makes great claims to being the lord of both life and death. Within the confines of his realm it is a claim that is all too true. the Glauerdoom Moor is a grim and foreboding place by any measure. Its fetid fens and marshes remain perpetually shrouded beneath a grey fog. Its great cities have long since faded, their glory reduced to crumbling ruins and sinking towers. The landscape is dotted by vast mausoleums and endless crypts built to house the ever dwindling population's dead.
Tragically, the dead do not rest long. The dark power of necromancy infuses the land and the dead sleep uneasily. Their slumber is but a brief respite. Soon their master bids them to rise and take their place in his macabre host.
The Shallow Grave Spawning Points must be fielded as a pair. Each one can spawn a combination of the following - 1 Dust Coven Necromancer, 2 Dust Mages, 2 Dread Knights or 6 Boneheads. Be aware that there are two mistakes on the Shallow Grave stat cards. It says that 6 Rattle-Bones can also be spawned. This is wrong on two points - first up, the set only comes with 4 Rattle-Bone figures, not 6, and secondly, Rattle-Bones cannot be spawned - they must be raised by a Dust Coven Necromancer or Dust Mage from a pile of bones.
Long ago the inhabitants of the Glauerdoom used pumpkins to carve jack-o-lanterns to trick the restless spirits of the moor to pass by their homes at night. In time the spirits grew wise to this deception and decided to play a trick of their own. Now pumpkin patches are grim, haunted places where the creatures that go bump in the night lurk, waiting for their prey.
Beneath the dark boughs of the Witches' Weald pumpkins grow wild and the orange globes pulse with strange energies as the witch covens practice their own special brand of dark magic - poisons, necromancy, enchantment, curses, no subject is taboo. The covens find great favour with both the Dark Consul and Von Drakk Manor. Both often have need of the witches' unique abilities when dealing with self righteous Heroes who seek to thwart them.
The Pumpkin Patch can spawn a combination of the following - 1 Crypt Spider, 2 Curse Coven Witches or 4 Skullbats. Once again, there is an error on the stat card. It states that 6 Skullbats can be spawned but the set only comes with 4 of them, not 6.
Getting the stat cards wrong is, to say the least, unfortunate. However, that does not detract from the fact that these are excellent sculpts. They are far and away, the best sculpted Spawning Points in the game. The Pumpkin Patch inspired me to buy a set of Giant Pumpkins and Pumpkinheads from Impact Miniatures. As for the Shallow Grave, I love the giant skeleton that is wrapped around the tombstone. These are very cool minis.