Here is the third of the factions from the Dracula's America: Shadows of the West skirmish war-game - the Crossroads Cult. A Crossroads Cult posse serves diabolical masters, masquerading as wealthy rail barons back east, and can call upon unnatural Abyssal Entities in battle. Native American posses can never join this faction.
At the far left is Maximillian Underwood, a Harbinger of the Abyss. He is the true diabolical power behind the throne of this faction. A Harbinger is Flying, Supernatural and automatically knows the Summon Arcane Power, but does not count as an Arcanist. If he is not Downed and is within 6" of their posse's Magister, then the Magister gets a +1 Die modifier on all of their Casting tests.
Next in line is Brother Zebulon, the Magister and boss of this posse. He automatically becomes an Arcanist for free. One of his three chosen Powers must be Summon.
The other two figures are both unique Abyssal Entities who must be Summoned. All Summoned models disappear at the end of a game - they do not increase a posse's Infamy and they cannot Advance or suffer Injuries. The monstrous, four-armed Abyssal Entity whose eyeless skull is crowned by four curling horns is a Major Entity called a Behemoth. Its Special Abilities are Fearsome and Flying.
At the far right is a Hell Hound, a Lesser Entity with the Fearsome Special Ability. The Behemoth and the Hell Hound can only be Summoned by the Crossroads Cult, which is why I have included them here.
These figures are all official Dracula's America sculpts produced by North Star. Set DRAC112 - Crossroads Cult contains the Harbinger, Magister and Hell Hound and costs £7.50 from the North Star webstore - http://www.northstarfigures.com/prod.php?prod=10762
The Behemoth can be bought separately as set DRAC108 - Abyssal Behemoth. This multi-part figure costs £6.00 from the same webstore - http://www.northstarfigures.com/prod.php?prod=10758
To complete this faction I need to add some standard Cultists. There are a number of companies who make Cultist figures. At the moment I'm favouring the male and female Cultist sets sold by Crooked Dice Games to use with this faction.
At the far left is Maximillian Underwood, a Harbinger of the Abyss. He is the true diabolical power behind the throne of this faction. A Harbinger is Flying, Supernatural and automatically knows the Summon Arcane Power, but does not count as an Arcanist. If he is not Downed and is within 6" of their posse's Magister, then the Magister gets a +1 Die modifier on all of their Casting tests.
Next in line is Brother Zebulon, the Magister and boss of this posse. He automatically becomes an Arcanist for free. One of his three chosen Powers must be Summon.
The other two figures are both unique Abyssal Entities who must be Summoned. All Summoned models disappear at the end of a game - they do not increase a posse's Infamy and they cannot Advance or suffer Injuries. The monstrous, four-armed Abyssal Entity whose eyeless skull is crowned by four curling horns is a Major Entity called a Behemoth. Its Special Abilities are Fearsome and Flying.
At the far right is a Hell Hound, a Lesser Entity with the Fearsome Special Ability. The Behemoth and the Hell Hound can only be Summoned by the Crossroads Cult, which is why I have included them here.
These figures are all official Dracula's America sculpts produced by North Star. Set DRAC112 - Crossroads Cult contains the Harbinger, Magister and Hell Hound and costs £7.50 from the North Star webstore - http://www.northstarfigures.com/prod.php?prod=10762
The Behemoth can be bought separately as set DRAC108 - Abyssal Behemoth. This multi-part figure costs £6.00 from the same webstore - http://www.northstarfigures.com/prod.php?prod=10758
To complete this faction I need to add some standard Cultists. There are a number of companies who make Cultist figures. At the moment I'm favouring the male and female Cultist sets sold by Crooked Dice Games to use with this faction.