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Resident Evil 2 Lickers & Zombie Dogs

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After painting the four heroes for the basic game of Resident Evil 2 by Steam Forged Games, I turned my attention to some of the enemies they would encounter. Strictly speaking, I should have started with the Zombies as they are the common enemy who appear in every scenario, but instead I opted to paint some of the uncommon and rare foes. In this post I'm reviewing two of the uncommon foes - Lickers and Zombie Dogs. Note that in each photo, I have included my 28mm scale figure of Vampifan to give you an idea of the scale of the enemies.
Lickers are skinless mutants with long prehensile tongues and claws. They are very adept at climbing walls and ceilings, not unlike a spider. In the game, they have a movement rate of 1 and 3 wounds, making them tough opponents. Their special ability is Scuttler. A licker makes a move reaction every time a character on the same tile or a linked tile performs a move action, unless the character began the move in the same square as the Licker.
The two Lickers to the left of the photos are normal Lickers. The two to the right are slightly different with a much longer central claw on their hands. These are Evolved Lickers. In game terms, Evolved Lickers move 2 squares and cause 2 points of damage as opposed to 1 by a normal Licker. Both types of Licker may attack a character who is one square away from them or in their same square. Lickers are nasty!
Next up are the Zombie Dogs. They only have 1 wound but can move 2 squares and they have the Pack Mentality special ability. Before resolving a Rabid Chase attack, all Zombie Dogs on the same and any linked tiles as the active character perform a move reaction.

Although Zombie Dogs are just as easy to kill as human Zombies, they are much faster and close in on you in no time at all.
These are great figures and they were very easy to paint. I do like the fact that they are all unique sculpts. The Zombie Dogs are sculpted on 20mm diameter bases and the Lickers are on bases measuring 20mm by 40mm.

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