I have another Mega City One street gang to show you that is mainly based on 28mm scale Citadel figures from the old Games Workshop sci-fi skirmish game, Confrontation, the forerunner for Necromunda. The Scabies street gang hide in the shadows and hang out in the slums and the Undercity. Essentially, they are scavengers, preying on the weak and unwary.
At the far left of the photos directly above and below is the leader of the Scabies gang, Scab Scabie. He was originally produced by Grenadier Miniatures but is now being sold by EM4 as part of their Future Skirmish Scavengers range. He and all of the Scabies wear Respirators. He is also equipped with Leather Armour, a Double-Barrelled Stump Gun Rifle and a Sword. The Scabies gang favour Stump Guns but Scab excels in close combat and is deadly with his sword, which is slung across his back. He is a Level:2 Punk Infantry Hero with three Talents - Luck of Grud (gives him one free re-roll per game), Voice of Command (all allies within 12" of him gain +1 to all Will rolls) and Skilled and Deadly (he can re-roll one of his Melee Dice in close combat). His straw hat makes him instantly identifiable.
The gang's heavy weapons specialist, Squama, is next in line. Squama also wears Leather Armour. He is armed with a Grenade Launcher. JDMG does not have stats for a Grenade Launcher so I used the stats for a Hand Bomb but doubled the range to 20" and doubled the price to 60 credits. He is a Level:1 Punk Infantry Hero with two Talents taken from the Blood on the Streets supplement - On Their Knees (every Infantry model hit by his Grenade Launcher must pass a Will test or suffer Knockdown) and Maximum Firepower (Add 1" to the Explosive distance, i.e. Grenades now have Explosive:3). His Grenade Launcher came from the Wargames Foundry Street Violence range. For him and the following five gang members, I sculpted their arms out of Milliput.
Moving on, are Scurf and Scatty. Each one is armed with two Sawed-Off Stump Guns and both are unarmoured. I made them both Level:1 Punk Infantry Heroes with identical Talents, namely, Brave (allows them to re-roll any failed Will to Fight test) and appropriately enough, Dual Shooter (they add +1 to damage when firing both guns, but no critical hits are allowed and they only roll for 1 gun). Their Sawed-Off Stump Guns came from the weapon sprues you got with the Confrontation figures.
The last three Scabies are from left to right, Flaky, Crusty and Branny. All three are armed with Stump Gun Rifles and are unarmoured. They are all Level:0 Punk Infantry Minions. They are nothing more than cannon fodder but they help bolster the gang's numbers. Their Stump Guns were made by Hero Miniatures who went out of business many years ago.
The Scabies gang has a Credits rating of 700, making them quite a powerful gang. In my JDMG campaign I'll be pitting Street Judges Crowe, Moore and Webb along with Med Judge Nash against them for their debut adventure. They have a combined Credits rating of 600. Look out for this batrep in early 2017.
At the far left of the photos directly above and below is the leader of the Scabies gang, Scab Scabie. He was originally produced by Grenadier Miniatures but is now being sold by EM4 as part of their Future Skirmish Scavengers range. He and all of the Scabies wear Respirators. He is also equipped with Leather Armour, a Double-Barrelled Stump Gun Rifle and a Sword. The Scabies gang favour Stump Guns but Scab excels in close combat and is deadly with his sword, which is slung across his back. He is a Level:2 Punk Infantry Hero with three Talents - Luck of Grud (gives him one free re-roll per game), Voice of Command (all allies within 12" of him gain +1 to all Will rolls) and Skilled and Deadly (he can re-roll one of his Melee Dice in close combat). His straw hat makes him instantly identifiable.
The gang's heavy weapons specialist, Squama, is next in line. Squama also wears Leather Armour. He is armed with a Grenade Launcher. JDMG does not have stats for a Grenade Launcher so I used the stats for a Hand Bomb but doubled the range to 20" and doubled the price to 60 credits. He is a Level:1 Punk Infantry Hero with two Talents taken from the Blood on the Streets supplement - On Their Knees (every Infantry model hit by his Grenade Launcher must pass a Will test or suffer Knockdown) and Maximum Firepower (Add 1" to the Explosive distance, i.e. Grenades now have Explosive:3). His Grenade Launcher came from the Wargames Foundry Street Violence range. For him and the following five gang members, I sculpted their arms out of Milliput.
Moving on, are Scurf and Scatty. Each one is armed with two Sawed-Off Stump Guns and both are unarmoured. I made them both Level:1 Punk Infantry Heroes with identical Talents, namely, Brave (allows them to re-roll any failed Will to Fight test) and appropriately enough, Dual Shooter (they add +1 to damage when firing both guns, but no critical hits are allowed and they only roll for 1 gun). Their Sawed-Off Stump Guns came from the weapon sprues you got with the Confrontation figures.
The last three Scabies are from left to right, Flaky, Crusty and Branny. All three are armed with Stump Gun Rifles and are unarmoured. They are all Level:0 Punk Infantry Minions. They are nothing more than cannon fodder but they help bolster the gang's numbers. Their Stump Guns were made by Hero Miniatures who went out of business many years ago.
The Scabies gang has a Credits rating of 700, making them quite a powerful gang. In my JDMG campaign I'll be pitting Street Judges Crowe, Moore and Webb along with Med Judge Nash against them for their debut adventure. They have a combined Credits rating of 600. Look out for this batrep in early 2017.