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JDMG MC1 Perps - Rainbow Raiders Street Gang

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This is my fourth and final street gang that I created for my JDMG campaign using figures that were originally designed for use with the old Games Workshop sci-fi skirmish game, Confrontation. These 28mm scale Citadel figures came with metal bodies and separate plastic arms and weapons. Of all of the gangs in my collection these are far and away the most colourful. I present to you, the Rainbow Raiders.
The flamboyant and charismatic leader of the Rainbow Raiders is "Rubber Johnny" Rainbow, shown at the far left of the two photos directly above and below. He is the son of a very rich businessman who went off the rails in his late teens and turned to a life of carousing and crime. If left unchecked he could grow into a major crime-lord. Currently, he is a Level:4 Punk Infantry Hero. He has five Talents and they are Luck of Grud (he gains 1 free re-roll per game), Voice of Command (allies within 12" of him gain +1 to all Will rolls), Dual Shooter (he adds +1 to damage when firing both guns, but no critical hits are allowed and he only rolls for 1 gun), Fixer (he may add one Mercenary worth up to 400 Credits to his gang at the start of a game whether his gang is outmatched or not) and Wealthy (he can double the amount he can spend on starting armour, equipment and/or weapons). He wears Pad Armour and is armed with a Handgun Pistol and a Spit Pistol. The message on his T-shirt reads "Cum and Get It" and his codpiece proclaims "Pure Sex." Yes, he is a dickhead but he is also a very dangerous opponent.
Second from the left is Bryk Redd, the gang's second-in-command. He is a Level:2 Punk Infantry Hero with three Talents - Brave (he may re-roll any failed Will to Fight test), Skilled and Deadly (He may re-roll 1 Melee Die in every round of close combat) and This is my Club (he gains +1 Melee Die when using his Club in close combat). He is armed with a Laser Pistol and a Club. He, and indeed all of the Rainbow Raiders, wears Pad Armour.  All of the arms that came with the Confrontation figures were bare-skinned, so I either replaced them with plastic arms from a Warhammer 40,000 Imperial Guard set (as in this case) or made them out of Milliput. His Laser Pistol came from the Confrontation sprue of weapons, whilst his Club came from a boxed set of plastic Gangs of Mega City One street punks. I'll show the figures from that set in a later post.
The two gang members in the centre of this group have identical stats. They are Spuggy Spectrum and Limey Green, and are Level:1 Punk Infantry Heroes. They are armed with a Laser Pistol each and they both have the following two Talents - Brave (they may re-roll any failed Will to Fight test) and Accurate (may re-roll any Shooting attack that uses 1D).
Second from the right is Tru Blue, who is a Level:0 Punk Infantry Minion. He is armed with a Knife and a Laser Pistol.
At the far left is Terry Cotta. He is a Level:0 Juve Infantry Minion. He is armed with a Club and a Zip Gun Pistol. This figure was originally a Juve Scrawler produced by Citadel Miniatures for the old Games Workshop Judge Dredd Role-Playing Game. He got enlisted into the Rainbow Raiders as their newest recruit.
The four figures to the left of these two photos above and below have identical stats. They are from left to right, Forrest Green, Mellow Yellow, Pinky Pinkerton and Jaffer Orange. All are Level:0 Punk Infantry Minions. Each one is armed with a Handgun Pistol and a Long Rifle. I made the rifles out of Milliput and paper-clips as I wanted a futuristic looking Long Rifle and I had nothing appropriate in my bits box. I'm very pleased with how they came out.
The remaining two Rainbow Raiders at the far right are Royle Purple and Turk Turquoise. Both are Level:0 Juve Infantry Minions and they are also armed with a Handgun Pistol and a Long Rifle. I should note that Jaffer, Royle and Turk were part of a different Confrontation gang. They were originally bald-headed. I decided to make them part of the Rainbow Raiders and so I sculpted their huge hairstyles so they fit in with the others.
The Rainbow Raiders will be tough opposition for my Judges. They have a Credits score of 1,020 and can add a single Mercenary with a value up to 400 credits to their gang. It looks like I'll need my full team of Judges to take them out. However, the gang does lack any heavy weaponry and that could prove telling in a fight against the Judges.

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